Object storage for HTML5 game - what to use?

ben900

New Member
I'm a fairly well versed programmer, so learning new technologies shouldn't be that big of an issue. That being said I'm currently attempting to make a card game in HTML5 using canvas/javascript etc. The current question that I have is what to use to store instances of the cards. I was thinking about using XML to store the card data, but I'd like to limit the amount of work the browser has to do so the game runs more smoothly, I've heard JSON is a good alternative, but I'm just looking for suggestions. Thanks!
 
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