I have a huge array of 30x100 representing a football field. I make players move in it. However, when the ball is throwed, I need to determine if other players are within a +/-1 reach of the trajectory to possibly intercept the pass.Since some (and most) passes are thrown diagonally, I have a hard time figuring out how to determine an algorythm to evaluate such thing.My field looks like\[code\]1 2 3 4 5 6 7 ...234567...\[/code\]Characters can only move from integrers (so each has a set of coordinates at every moment, such as (3,2) or (20,90).What would be the simplest way of finding out if a player is within a certain range of my pass trajectory (say the pass goes from (2,4) to (30,15))?